Wednesday, February 27, 2013
Learn about game paper prototyping
Some problems I had with the paper prototype were coming up with obstacles, and items along the road. I realized that if adding something that seems useless could help a lot with my game because it can trick the player. This can lead the game to be challenging, I want the player to be more focused with the game that way he/she can learn about facts, or to get used to the obstacles that are harmful or harmless.
Posted by Miguel V at 7:11 AM