The Big Idea: Describe your learning topic for the game.
science/technology.
What is the most important thing you want your players to learn?
Future of Football.
Research: What kind of research did you do?
Money donations to the NFL to develop safe football.
What did you learn about your topic?
Football will change the way people play in the NFL.
Making Decisions: How did your ideas change as you worked on your game?
I simply chose what seemed more informative, and transferred it to my game.
Mastering Programming: What Game Ingredients and Help Center resources have been most useful to you so far, and why?
Clicking hidden objects is the most important ingredient in my game. Without it my game wouldn't make scence
Overcoming Challenges: Which part of making the game was most difficult for you?
Adding the magnifying glass is the hardest installment i had to do with my game.
How did you overcome this difficulty?
I received a lot of help from my peers, and I played around with codes.
What features are you most proud of in your game?
My game Quality
Thursday, January 17, 2013
Tuesday, January 15, 2013
Add game ingredients
I only had one trouble with making my game, I couldn't figure out the code for the magnifying glass. I went over many steps on the wiki, but it didn't seem to help. So I got help from my peers and I understood the concept of the Magnifying glass.
Monday, December 17, 2012
Learning log
12/17/12........ 55 minutes..........Adding game ingredients (medium)
12/18/12........ 55 minutes..........Adding game ingredients (hard)
12/20/12........ 55 minutes..........Adding game ingredients (hard)
12/21/12........ 55 minutes..........Adding game ingredients
1/7/13............ 55 minutes..........Back to school
12/18/12........ 55 minutes..........Adding game ingredients (hard)
12/20/12........ 55 minutes..........Adding game ingredients (hard)
12/21/12........ 55 minutes..........Adding game ingredients
1/7/13............ 55 minutes..........Back to school
Tuesday, November 13, 2012
Draw a Background
It was way easy for me to create the background in flash because, it's easier to draw lines and shapes. it's more exact. Also I finished faster than doing it on paper.
Tuesday, November 6, 2012
Paper prototype 1
What did you learn from creating a game with paper and pencil?
I learned that it's way easier using creativity than doing it on flash.
What was easy about drawing your hidden object game? What was hard?
Everything was easy to draw. The hard part was deciding where to hide the objects.
What do you still need to add to your game?
I still need to add more details.
I learned that it's way easier using creativity than doing it on flash.
What was easy about drawing your hidden object game? What was hard?
Everything was easy to draw. The hard part was deciding where to hide the objects.
What do you still need to add to your game?
I still need to add more details.
Friday, November 2, 2012
Plan Game scene
My vision for this game is going to be, very challenging, and fun. My game will have hidden objects such as, football gear, and human body parts. My game will give out facts which are 10 in total. Each fact is achieved every time the player finds the hidden object. Therefore there are 10 hidden objects. What excites me about this game is, the difficulty to find the hidden objects.
Monday, October 29, 2012
Frankenstorm 2012
I don't have any relatives that live in New York City, but I do have a friend that lives up north. If I were to create a game about Frankenstorm, I would title it ''Frankenstorm strikes'' The game's setting would take place in the aftermath of NYC. And since an aftermath is highly detailed with destruction, It's easy for me to hide objects which are, survivors, and facts.
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